Faction of Iron • Industry • Unbreakable Dominion

Iron Sovereign

Masters of industry, armor and disciplined warfare, the Iron Sovereign draws its strength from steel, engineering and relentless maritime power.

Know the Forge

Steel Endures

The Iron Sovereign is one of the five great powers that rose after the Great Drowning. Its people command fortified shipyards, armored sea lanes, foundries and industrial strongholds built to survive the harshest waters of the Abyssal Seas.

Navy steel, brass reinforcement, riveted armor and forge-orange illumination define a faction whose power feels engineered, disciplined and inseparable from the warships and foundries of the Abyssal Seas.

“Steel does not yield. Neither do we.”
01

Discipline

The Iron Sovereign believes survival belongs to the prepared. Discipline, engineering and organized force guide every fleet, foundry and battlefield decision.

02

Industry

Industry is the foundation of Sovereign power. Shipyards, foundries and machine works continually reinforce the fleet and replace what battle destroys.

03

The Forge

The forge represents transformation through pressure and heat. Steel, brass, rivets and forge-orange light appear throughout Sovereign armor, ships, weapons and industrial monuments.

Faction Cinematic

Enter the Iron Dominion

Enter the drowned ruins, glowing depths and armored fleets and foundries of the Iron Sovereign.

Iron Sovereign territory
Across the Iron Seas

An Empire Forged in Steel

The Iron Sovereign rules heavily fortified coastlines, armored harbors, industrial islands and enormous shipyards where warships are built, repaired and launched in numbers.

Navy steel, riveted armor, brass machinery, smokestacks, cranes and forge-orange illumination dominate the horizon. Everything is designed for durability, production and war.

At the Table

Let the Cannons Answer

Armored War Machines Industry Industrial Power

The Iron Sovereign is built for players who enjoy powerful creatures, durable threats and strategies that grow stronger as the battle develops.

  • Reinforce the line. Durable Crew and Reinforce effects help Sovereign forces absorb punishment and remain operational.
  • Build the war machine. Artifacts, Engines and Cannons strengthen the fleet and reward continued industrial development.
  • Control with firepower. Broadside spells and artillery effects remove enemy Crew while protecting the Sovereign battle line.
  • Overwhelm the Flagship. Build a dangerous board and eventually reduce the enemy Flagship from 40 Hull to 0.
Iron Sovereign battle
From the Iron Sovereign Card Database

Forces of Iron

Crew, monsters, spells and engineered artifacts define the Iron Sovereign. These four cards are drawn directly from the Iron Sovereign card database and showcase the faction's commanders, war machines and industrial power.

Grand Admiral Ironhart — IS-054

Grand Admiral Ironhart

IS-054 • Mythic Legendary Crew — Admiral

A 7-cost commander with 5 Attack and 8 Hull. Other Iron Sovereign units gain Reinforce 1. Whenever you play an Artifact, gain 1 Hull on your Flagship. “The fleet is the empire.”

Titan-Class Dreadnought — IS-053

Titan-Class Dreadnought

IS-053 • Rare Legendary Monster — Leviathan

An 8-cost legendary war machine with 6 Attack, 10 Hull and Reinforce 2. “The largest war machine ever launched.”

Master Blueprint — IS-051

Master Blueprint

IS-051 • Rare Spell

A 5-cost spell that searches your deck for an Artifact and puts it into your hand. “Every masterpiece begins on paper.”

Sovereign War Engine — IS-042

Sovereign War Engine

IS-042 • Uncommon Legendary Artifact — Engine

A 7-cost legendary Engine. Your Artifacts cost 1 less, and whenever you play an Artifact, draw a card. The centerpiece of the Sovereign industrial machine.

The Iron Arsenal

Warships, Artifacts & Industrial Power

The Iron Sovereign commands armored Crew, industrial monsters, heavy artillery and engineered Artifacts. Every piece of the faction is designed to reinforce, produce and dominate through mechanical power.

Crew

Marines, gunners, officers, captains and admirals trained to fight from armored decks and hold formation under overwhelming fire.

War Machines

Steam drakes, iron serpents, siege beasts and colossal engineered leviathans built or reinforced for industrial warfare.

Forged Artifacts

Cannons, engines, reinforced armor, ammunition systems and war engines turn engineering itself into a battlefield advantage.

From the Iron Fleet

Engines of Dominion

A second cinematic space for an Iron Sovereign warship, fleet, commander or story video.

Choose Your Faction

Command the Iron Sovereign

If you prefer armored fleets, heavy artillery, powerful Artifacts and an industrial faction built around reinforcement, production and relentless pressure, the Iron Sovereign awaits.

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